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Guild Wars 2 Winter Update (Jan. 26, 2016)


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#1 Sorrows

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Posted 26 January 2016 - 07:18 PM

Posted Image

Patch Notes

Hey all,

I'm currently downloading the patch, had to work late today. Anyone have thoughts, ideas, comments, or concerns about things related to this patch? Feel free to share them! Now to get myself in game.
Posted Image

#2 Silvernis

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Posted 27 January 2016 - 10:13 AM

I am salty about ele scepter.  :dodgy:

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#3 Slein Jinn

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Posted 27 January 2016 - 01:25 PM

They removed the not-OP Celestial amulet because idiots who don't understand the maths behind GW2 bitched about it a lot and replaced with the actually-OP Mercenary and Paladin amulets, which are much more broken, but also less suited to the role I most enjoy in PvP.  Thus I am most displeased with this patch.

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#4 Maksyn

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Posted 27 January 2016 - 05:50 PM

Gliding in Tyria is amazing. I liked the Shatterer update and hope they continue on other world bosses. Lunar New Year is much the same. Haven't tested the balance changes much yet. Brewfest will be pretty fun. Like the direction they're going with the new guild hall decorations and HOPE that they will be as cheap as what they're making them now.

#5 Liric

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Posted 31 January 2016 - 11:18 AM

Burnzerker ruined. Anet knows no middle ground between OP and trashcan. Can we please get a competent dev team? The fact that we have to wait months for balance patches is just absurd.

#6 Biff Rangoon

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Posted 31 January 2016 - 12:11 PM

View PostLiric, on 31 January 2016 - 11:18 AM, said:

Burnzerker ruined. Anet knows no middle ground between OP and trashcan. Can we please get a competent dev team? The fact that we have to wait months for balance patches is just absurd.

It definitely took a huge knock in pve, though some sort of nerf was inevitable, tbh. The one-hit-per-half-second fix wasn't the route to take though.

That said, the change to King of Fires makes condi/burn more viable in pvp and small scale wvw now.

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#7 Liric

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Posted 02 February 2016 - 12:58 AM

https://forum-en.gui...-Scorched-Earth

So they made a thread about this specific skill...

...and when asked whether it would be changed to a per-skill basis so that two of the same skill could hit two times, they totally blew it off, choosing instead to respond to concerns about fucking mesmer, completely unrelated to the thread's original purpose. What?




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