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2015/06/08 - Paper Raid

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#1 Gudradain


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Posted 08 June 2015 - 11:09 PM

I'm starting a series of raid and everyone is welcome to join. Long term goal? Flipping everything. Hence the paper name.

Ehmry Bay as a server got a ton of awesome fighters and fighting guilds, but one thing I want to see more are all the other aspects around it that you need to master in order to "win" the "war". Nope, coverage and PPT are not included here.

What I mean by win (or at least for me) is : Resetting all your enemy's structures while not losing any of yours and the goal of this series is to put together all the parts that are needed for it.

Some will say that it's impossible but I beg to differ. True, it might not always be possible to reset everything or protect everything but we are far from having reach a plateau. Every day that I log in I see things that we could improve on that would make much better. It's those things that I want to practice.

If you share my vision of logging in, get organized then proceed to reset every enemy's structures and totally kick them out of their map, not because you outnumber them or because you continued playing until they went to be, but because you outplayed them, then join up.

Fighting is obviously a crucial part of it but I'm not really going to cover it here, it's rather everything that is around it that I will cover. Still, I hope that strong fighters and fighting guilds join us because your skills are essentials. The subjects that will be covered are :

- Good golem rushes
- Supply management and supply draining
- Hiding in keep and perma-stealthing
- Effective scouting and defending
- Chain of communication

This week, it will be about golem rushes mostly. I'm experimenting and still trying to get it right, but how sound : perma-stealth omegas that move at the same speed than a zerg and can follow the zerg, even while its in the middle of a fight, without ever getting killed. The omegas are there to get rid of all the ACs, door, wall and other sieges so that all the zerg need to do is fight the other players.

If you win the fight then you capped the keep. Their walls and sieges will not protect them.

Starting this Wednesday, 8PM eastern time.

#2 Sanji


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Posted 10 June 2015 - 11:24 AM

Sounds like traveler/master of golems with thieves and mesmers as perma stealthing and porting and guards with wall of reflection to limit disablers and limit range dmg.

I think youd get alot more people if you try doing the flying V raid like the mighty ducks of our youth.
Square roman formation.
Class or race raid...

Mesmer raid with moa chaining all the ennemies (Satyr, Bert, Tims, etc would probably love this one)

Open field ballista blobbing....am thinking 5-10 sup ballistas for every open field fight.

*I have off tonight finally no garage work I might drop by on war since I have an alternate travelers rune set for Sanji.
ADHD Commander at times
Nascar Warrior when solo roaming but Ranger condi-stealth growing on me immensly:)

Posted Image Sanji Pirate Cook and Evil Whitebeard | Posted Image Zoro Pirate Devil | Posted Image Skyrim Dragonbolt
Posted Image Chopper Pirate Doc and Sanji In A Jar | Posted Image Natsu Dragon Roar | Posted Image Evil Diablo Sanji | Posted Image Smexy Sanji
Posted Image Nami Pirate Thief

#3 Blackthorn


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Posted 10 June 2015 - 05:52 PM

View PostSanji, on 10 June 2015 - 11:24 AM, said:

Mesmer raid with moa chaining all the ennemies (Satyr, Bert, Tims, etc would probably love this one)

We did this on Fort Aspenwood many moons ago! I could be convinced to sign in during NA prime for this. :D

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#4 Gudradain


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Posted 10 June 2015 - 09:30 PM

Good job guys. We ran the 2 same omegas for over 2 hours and reset everything in EBG except DH keep and Aldon. Considering we used the golems non stop during that time I think it's pretty amazing. :)

The golems were able to move as fast as the rest of the zerg thx to the great mesmer ports and our drivers having speed runes. Then the stealth saved the golems countless time.

Was a fun night :)

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